<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3054251004066485410</id><updated>2011-06-11T05:52:50.389-07:00</updated><category term='100'/><category term='Strategy'/><category term='Beginner'/><category term='Tactics'/><category term='Live'/><category term='Welcome'/><category term='Commandments'/><title type='text'>Tactics 100 Live Strategy Discussion Board</title><subtitle type='html'>A place for beginners to learn the basics and experts to exchange advanced strategies on Tactics 100 Live</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://unofficialtacticsstrategy.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3054251004066485410/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://unofficialtacticsstrategy.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Doctorrook</name><uri>http://www.blogger.com/profile/16278812687761883236</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>3</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3054251004066485410.post-6126783869866406623</id><published>2008-06-22T16:54:00.000-07:00</published><updated>2008-12-11T14:42:05.988-08:00</updated><title type='text'>Army Formations and Setup</title><content type='html'>&lt;div style="text-align: justify;"&gt;In this section we will discuss various Army Formations.  I'm hoping to have you guys engage in the comments section and feel free to include your favorite setups with upgrade distributions there.&lt;br /&gt;&lt;br /&gt;Currently as of June 22, 2008 the game has certain updates that have made some armies better while older army setups obsolete.  Choosing a setup is all about your personal preference and style of play.  So lets begin with the setup that I am currently using, which is not the best, but seems to be a common strategy among many players.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Note:  This section will mainly focus on the setup&lt;/span&gt;&lt;span style="font-style: italic;"&gt;s and their basic strategies without going into extreme details on how to fully play out the setup.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;1 MAGE, 2 ARCHER&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;S, 5 KNIGHTS&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZuoIHx0M0OA/SF7oin35TEI/AAAAAAAAAA0/903F3lPGN_E/s1600-h/1mage2archer5knight.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_ZuoIHx0M0OA/SF7oin35TEI/AAAAAAAAAA0/903F3lPGN_E/s200/1mage2archer5knight.JPG" alt="" id="BLOGGER_PHOTO_ID_5214861100058233922" border="0" /&gt;&lt;/a&gt;&lt;div style="text-align: justify;"&gt;This setup has won me many games recently.  Many of the top players are using some variation of this setup.  Particularly because the knights have so much HP right now.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;STRATEGY:&lt;/span&gt;  The concept of this arrangement is to use the knights as a barrier by moving them up in a uniform fashion and using the archers to block off the ends.  This protects your mage from the opposing chain attack and protects the mage from being attacked from the sides since you can form a wall across the board.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;UPGRADES:&lt;/span&gt;  All the points go into upgrading the mage.  Still there isn't enough to max out the mage completely, so he looks as follows: +7 health, +1 speed, +3 chain, +9 magic.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;VARIATIONS:&lt;/span&gt;  Common variations on the point distribution that I have seen are giving the knight in front of the mage increased speed so that they can move forward in the first attack and take out the opposing knights shield at a long distance.  This only helps if you are the first player to move, but no use later in the game, so a pointless upgrade in my opinion.  Oh and that means the Mage is weaker in upgrades as well.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;1 MAGE, 3 ARCH&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;ERS, 4 KNIG&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;HTS&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZuoIHx0M0OA/SF7sfCiaBbI/AAAAAAAAAA8/0e7FyCNDzr0/s1600-h/1mage3archer4knight.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_ZuoIHx0M0OA/SF7sfCiaBbI/AAAAAAAAAA8/0e7FyCNDzr0/s200/1mage3archer4knight.JPG" alt="" id="BLOGGER_PHOTO_ID_5214865436542895538" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;This setup is the same as the one above except the archer in front of the mage allows you to attack the opposing teams shield bearing knight if your the first to move.  The problem is that the archer will probably be killed quickly by the opponents team if used in a similar function to the way the knight was being used.  Some people prefer this and do very well with it.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;1 MAGE, 1 CLERIC, 6 ARCHERS&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZuoIHx0M0OA/SF7vARTGXHI/AAAAAAAAABI/fskbjS5ry6o/s1600-h/1mage1healer6archer.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_ZuoIHx0M0OA/SF7vARTGXHI/AAAAAAAAABI/fskbjS5ry6o/s200/1mage1healer6archer.JPG" alt="" id="BLOGGER_PHOTO_ID_5214868206464162930" border="0" /&gt;&lt;/a&gt;&lt;div style="text-align: justify;"&gt;This setup was very common before the upgrade to the knights hp.  This particular placement of the pieces wasn't considered the most popular since people had variations on where they liked to start the Mage or Cleric, but I played well with it at the time.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;STRATEGY:&lt;/span&gt; The concept of this arrangement is to use have the healer protected on the hill and outside of any chain attacks from the opposing Mage.  Usually the healer would be only focused on revitalizing your Mage and when facing an identical army the one whose Healer lived the longest would usually win.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;UPGRADES:&lt;/span&gt; All the points go into upgrading the Mage. Any remaining point went into upgrading the Healer.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;VARIATIONS:&lt;/span&gt; The biggest variation on this setup would be in the actual placement of the pieces.  One day we may see this setup gaining popularity again.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:180%;" &gt;Armies That Are Bou&lt;/span&gt;&lt;span style="font-weight: bold;font-size:180%;" &gt;nd To Lose!&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;Whats the fun of discussing goo&lt;/span&gt;&lt;span style="font-size:100%;"&gt;d formations without a look at the kinds of formations the new players attempt to get away with.  Please people, do not fall into these traps.  You might win the rare game with these, but for the most part you will have a score &lt;/span&gt;&lt;span style="font-size:100%;"&gt;in the negatives.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:180%;" &gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZuoIHx0M0OA/SF8oeKNHNDI/AAAAAAAAACY/agI8R-xPM0o/s1600-h/2mages.JPG"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_ZuoIHx0M0OA/SF8oeKNHNDI/AAAAAAAAACY/agI8R-xPM0o/s200/2mages.JPG" alt="" id="BLOGGER_PHOTO_ID_5214931392118862898" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZuoIHx0M0OA/SF8oqC2XqtI/AAAAAAAAACg/JUNiEM0vz0s/s1600-h/4healer1mage.JPG"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_ZuoIHx0M0OA/SF8oqC2XqtI/AAAAAAAAACg/JUNiEM0vz0s/s200/4healer1mage.JPG" alt="" id="BLOGGER_PHOTO_ID_5214931596302854866" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZuoIHx0M0OA/SF8o1iw6B0I/AAAAAAAAACo/rp9SNiRiNus/s1600-h/7mages.JPG"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_ZuoIHx0M0OA/SF8o1iw6B0I/AAAAAAAAACo/rp9SNiRiNus/s200/7mages.JPG" alt="" id="BLOGGER_PHOTO_ID_5214931793848436546" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;font-size:180%;" &gt;CONCLUSI&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;font-size:180%;" &gt;ON&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;Ill be adding&lt;/span&gt; more formations to this post as I have time and also try to include any good one's left in the comments section by you players.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3054251004066485410-6126783869866406623?l=unofficialtacticsstrategy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unofficialtacticsstrategy.blogspot.com/feeds/6126783869866406623/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3054251004066485410&amp;postID=6126783869866406623' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3054251004066485410/posts/default/6126783869866406623'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3054251004066485410/posts/default/6126783869866406623'/><link rel='alternate' type='text/html' href='http://unofficialtacticsstrategy.blogspot.com/2008/06/army-formations-and-setup.html' title='Army Formations and Setup'/><author><name>Doctorrook</name><uri>http://www.blogger.com/profile/16278812687761883236</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZuoIHx0M0OA/SF7oin35TEI/AAAAAAAAAA0/903F3lPGN_E/s72-c/1mage2archer5knight.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3054251004066485410.post-2905119230308060133</id><published>2008-06-22T12:56:00.000-07:00</published><updated>2008-12-11T14:42:08.036-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='Beginner'/><category scheme='http://www.blogger.com/atom/ns#' term='Commandments'/><category scheme='http://www.blogger.com/atom/ns#' term='Tactics'/><title type='text'>Beginners Guide to Game with 10 TACTICS COMMANDMENTS!</title><content type='html'>&lt;div style="text-align: justify;"&gt;This section will discuss the basic strategies of the game and what new players should know to help get them started.  This guide is mainly for the multiplayer aspect of the game, since I only use the single player to test out a new setup.  Those of you looking for a good guide to the single player aspect can find it here on &lt;a href="http://cocak.blogspot.com/2007/09/tactics-100-official-cocak-game-guide.html"&gt;COCAK&lt;/a&gt; posted by &lt;span class="post-author vcard"&gt;&lt;span class="fn"&gt;FRAGM3NT.&lt;/span&gt;&lt;/span&gt;  Reading through this guide will catch you up to speed on the types of things the experienced players utilize as second nature and will decrease your learning curve in getting better.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;SETUP ARMY:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZuoIHx0M0OA/SF6xAgwfIoI/AAAAAAAAAAM/P6qV9qHdBSU/s1600-h/defaultarmy.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_ZuoIHx0M0OA/SF6xAgwfIoI/AAAAAAAAAAM/P6qV9qHdBSU/s200/defaultarmy.JPG" alt="" id="BLOGGER_PHOTO_ID_5214800040893031042" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;Every&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;new player should first start b&lt;/span&gt;&lt;span style="font-size:100%;"&gt;y entering 'Setup Your Army' screen and clearing out that de&lt;/span&gt;&lt;span style="font-size:100%;"&gt;fault army.  That army is extremely usele&lt;/span&gt;&lt;span style="font-size:100%;"&gt;ss and if I accomplish one thing, I hope its to never see another playe&lt;/span&gt;&lt;span style="font-size:100%;"&gt;r jus&lt;/span&gt;&lt;span style="font-size:100%;"&gt;t blindly&lt;/span&gt;&lt;span style="font-size:100%;"&gt; &lt;/span&gt;&lt;span style="font-size:100%;"&gt;us&lt;/span&gt;&lt;span style="font-size:100%;"&gt;e it again.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;"Okay so now I've cleared out the army and left wit&lt;/span&gt;&lt;span style="font-size:100%;"&gt;h a blank slate, what army should I choo&lt;/span&gt;&lt;span style="font-size:100%;"&gt;se?"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;At this point in the gu&lt;/span&gt;&lt;span style="font-size:100%;"&gt;ide, we wont be discussing the various types of armies, so I suggest you have fun and play around with the setups and get used to seeing what the different pieces do.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;"But Doctorrook, I need help in choosing!?!?!"&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:100%;"&gt;For those of you looking to jump right into it without testing the waters then without going into reasoning or de&lt;/span&gt;&lt;span style="font-size:100%;"&gt;tails, let me suggest you start with an army that has a some combination of the following: 1 Fully Upgraded Mage, 3-5 knights,&lt;/span&gt;&lt;span style="font-size:100%;"&gt;  and 2-4 Archers.  My advice on this setup will probably change depending on updates made by Gamebrew, but with knights currently powerful, its a good starting point.  It's imp&lt;/span&gt;&lt;span style="font-size:100%;"&gt;ortant you lea&lt;/span&gt;&lt;span style="font-size:100%;"&gt;rn to use the Mage, so start early.  Again we will have later discussions as to various different strategies, but for now lets go over game fundamentals before we get into that.&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:100%;"&gt;Additionally, as much a&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZuoIHx0M0OA/SF7QKgT2pDI/AAAAAAAAAAU/M9lfg5bGQMY/s1600-h/smallarmy.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_ZuoIHx0M0OA/SF7QKgT2pDI/AAAAAAAAAAU/M9lfg5bGQMY/s200/smallarmy.JPG" alt="" id="BLOGGER_PHOTO_ID_5214834297432089650" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;s you want to create super upgraded players at the expense of having an army with only 3-6 pieces, please avoid this unless you really know what your doing.  In my &lt;/span&gt;&lt;span style="font-size:100%;"&gt;ex&lt;/span&gt;&lt;span style="font-size:100%;"&gt;perience its best to fill out your army with the maximum allo&lt;/span&gt;&lt;span style="font-size:100%;"&gt;wed 8 pieces&lt;/span&gt;&lt;span style="font-size:100%;"&gt;, givin&lt;/span&gt;&lt;span style="font-size:100%;"&gt;g you more attack po&lt;/span&gt;&lt;span style="font-size:100%;"&gt;wer and strategy even &lt;/span&gt;&lt;span style="font-size:100%;"&gt;if not a single piece except your mage has any upgrades.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;READY TO PLAY:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:100%;"&gt; Personally I suggest you test out your army in the single player mode, but its usually&lt;/span&gt;&lt;span style="font-size:100%;"&gt; more fun to get into the multiplayer and really test your abilities win or lose.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;WHAT I NEED TO KNOW:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:100%;"&gt; Instead of going into opening techniques and those sort of things, let me go over some key game elements that you need to always remember, which &lt;/span&gt;&lt;span style="font-size:100%;"&gt;will help you develop your own strategies.  Remember these are strategies, the better you get, the more you will learn to use some of these techniques to fool your opponent or lure them out, but for now just obey blindly as Tactics Commandments!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;10 Commandmen&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;ts of Tactics &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;100 Live&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;1)  Never expose your BACK!&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZuoIHx0M0OA/SF8hmw7sMeI/AAAAAAAAACA/P6Gt6hvcWgo/s1600-h/attackback.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_ZuoIHx0M0OA/SF8hmw7sMeI/AAAAAAAAACA/P6Gt6hvcWgo/s320/attackback.JPG" alt="" id="BLOGGER_PHOTO_ID_5214923843372331490" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;Unless its com&lt;/span&gt;&lt;span style="font-size:100%;"&gt;pletely necessary, never expose your back, especially to a mage.  A hit to an exposed &lt;/span&gt;&lt;span style="font-size:100%;"&gt;b&lt;/span&gt;&lt;span style="font-size:100%;"&gt;ack allows up to 50% increased damaged by the attacker and if delivered by a mage, it will Chain itself right down the line.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;2&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;)  Become a VETERAN!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZuoIHx0M0OA/SF8hSWbtvHI/AAAAAAAAAB4/lByKN1UpiAM/s1600-h/veteranbonus.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 255px; height: 216px;" src="http://4.bp.blogspot.com/_ZuoIHx0M0OA/SF8hSWbtvHI/AAAAAAAAAB4/lByKN1UpiAM/s320/veteranbonus.JPG" alt="" id="BLOGGER_PHOTO_ID_5214923492661509234" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;Everytime one of &lt;/span&gt;&lt;span style="font-size:100%;"&gt;your pieces gets a kill, they get a badge next to their picture indicating they are a veteran that does 15% more damage with each kill.  So two kills will be 30% more damage, and so on.  I've seen Mages get&lt;/span&gt;&lt;span style="font-size:100%;"&gt; every kill and do insane amounts of damage by the end of the game.&lt;/span&gt;  Conversely, remember to kill the opposing teams veterans before the normal player as a good strategy.  The concept of creating Veteran's is what separates the skill level of players.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;3)  Remove the knights SHIELD!&lt;/span&gt;  &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;When attacking the kn&lt;/span&gt;&lt;span style="font-size:100%;"&gt;ight, if you h&lt;/span&gt;&lt;span style="font-size:100%;"&gt;it him head on, he will block with a shield.  So try not to attack a knight head on with your mage, it will just result in a decreased hit % for your chain attack.  The shield can only be used once a round, so remove the opposing knights shield by hitting him with another player (archer/knight), or hitting him on the side or back where he cant use his shield.  A beautiful thing about the mage's chain attack is that every knight hit in the chain has their shield removed to be demolished by another one of your pieces.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;4) Forget the HILL!&lt;/span&gt;  &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZuoIHx0M0OA/SF8RG-_pI7I/AAAAAAAAABQ/_7s82WpXCJA/s1600-h/knightonhill.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_ZuoIHx0M0OA/SF8RG-_pI7I/AAAAAAAAABQ/_7s82WpXCJA/s200/knightonhill.JPG" alt="" id="BLOGGER_PHOTO_ID_5214905705205146546" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;Many new players are lulled into a sense of safety brought on by&lt;/span&gt;&lt;span style="font-size:100%;"&gt; the increased attack percentage and increased defense percentage of standing on the hill.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;  First, I never want to see anyone putting a knight on the hill since its pointless, they are close range fighters, keep em off unless its &lt;/span&gt;&lt;span style="font-size:100%;"&gt;the end of the game.  Second, you lose attack percentage jumping onto the hill and jumping off the hill and you can only move 1 spot to get off so your range of movement is limited.  A smart player will position themselves outside of your attack range on the hill, forcing you to get off to be effective.  SO....  Avoid the Hill!  Unless your low on hitpoints.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;This rule does not count for Archers or Clerics, I was mainly discussing Mage's and Knights.  Archers can do some distance damage on the hill and your healer&lt;/span&gt;&lt;span style="font-size:100%;"&gt; can be protected by the hill while providing support for your offense.  But let me restate, in the setup army screen, dont start your Mage on the hill please.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;5)  Kill the CLERIC!&lt;/span&gt;  &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;The Cleric aka "Healer" can be an integral piece.  She used to be seen a lot more during the era of Archer-Mage-Healer armies, but is important nonetheless.  In the setup screen, you can see how expensive it is to add a Healer to your army.  Under the right person these women can keep that annoying Mage at full health and beating your unhealed army down.  I like to focus on taking them out as early as possible.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;6)  Avoid the POINT BLANK!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;Again, this is mainly for the new people, advanced players know how to approach this properly.  Until you are at that level, try to attack the oppising mage from a distance with your mage or archer, or just one knight thats separated from the rest of your pieces.  When the mage attacks a player right next to it, he gets an increased attack bonus that will chain to the rest of your peices.  I will get into more details about avoided Chain attacks in a later guide, for now understand that strategies exist an&lt;/span&gt;&lt;span style="font-size:100%;"&gt;d its best to learn them.  This holds especially true if the opposing mage is on the hill (since they didn't read #4 above and either did you) and your attacking them by standing next to them.  Now they get increased hill damage, increased standing next to opponent damage, and god forbid you exposed your back to them as well causing you to possibly lose your entire army in a single wave of the wooden staff.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;"&gt;NOTE FROM DOCTORROOK:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: italic;"&gt;I know you people might be thinking I focus to much on Mage discussions, but thats only because whether or not you like to use the Mage (since you will definitely be facing off against the mage in most games), it is the most important part of the game unless the creators make some fundamental changes to its power.  Which is why it is important to understand the range of his attacks and how the chain attacks distribute themselves.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;7)  Learn to GANG UP!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZuoIHx0M0OA/SF8kNR-liWI/AAAAAAAAACI/ZnIJW8dq56I/s1600-h/gangup.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_ZuoIHx0M0OA/SF8kNR-liWI/AAAAAAAAACI/ZnIJW8dq56I/s320/gangup.JPG" alt="" id="BLOGGER_PHOTO_ID_5214926704101132642" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;Many new players lose out because they keep hitting every player on the opposing team doing a nice distribution of damage points.  Instead learn to focus on individuals in the opposing team and kill them off so they have one less players to attack you with on the next round.  Usually knights are HP monsters so focus on killing off that annoying archer or cleric.&lt;/span&gt;  Remember not to put your guys in compromising positions just to accomplish this.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;8)  Never give them a LAST DITCH!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;It's tough to learn exactly what hit will cause a LAST DITCH over a kill, you will learn over time.  The "Last Ditch" is when you leave a player you just attacked with under 5% Health (Correct me if I'm wrong on exact percentage) that shows up in a red font.  Do whatever it takes, if you have attackers left, to kill this guy, because if he is still alive when its his turn this piece will do 75% more damage for one turn (if he is alive more then 1 turn the damage will return to normal).  This is especially painful if an Ubermage gets Last Ditch type powers that can turn the tide of the game and wipe out your entire army (Experienced players refer to this as the "D'oh" moment.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;9)  Defend the WEAK!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;I laugh so hard when I see players sending the cleric into the front battle lines.  I will discuss techniques later, but it's important to learn how to keep the cleric away from damage in your rear guard away from the opponents mage's chain attack, archers arrows, etc.  I can't tell you how to do this, its something you need to learn.  The same goes for the mage.  Some advice I can give you is the following:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;a)  The more pieces you have between you and an opposing archer (including the enemies own knights)&lt;/span&gt; - the less damage the attack will do.&lt;br /&gt;b)  The more spaces the opponent has to move his pieces to reach a position that he can be in range to attack you, the less damage they will do.&lt;br /&gt;c)  Remember Mage's can attack over pieces without losing attack percentages, but also remember they are limited to how far they can attack and at the most they can only move two spaces.  Mage offensive/defensive strategies will be an entire guide section in itself.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;10)  Don't QUIT!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;This may sound like a rant agains't quitters, but its more of a motivation to those who think they are losing.  I've seen players quit with with a full team of pieces and I only had 3 players left, but I had &lt;/span&gt;killed their mage.  As much as I tout the powers of the mage and his importance, its also a major flaw in people's perception of the game.  I've had my mage killed off early in the game only to still dominate the other team through pure strategy and staggering my players to avoid chain attacks.  Play the game out, learn to use your pieces without thinking all is lost.  I remember crushing a player early on, or so I thought, only to have the game come down to my archer vs his archer and he won.  Moral of the story:  Play the game to the end and learn the movements and strategies.  Players get confident when they get a mage kill.  Use that against them since many opponents then become reckless.  The same goes for having one's cleric killed early on, this doesn't necessarily spell the end of your game.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;SUM IT ALL UP:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt; These commandments are hardly written in stone and the beauty of the game is that the creators change the gameplay based upon community feedback.  I might just be writing a blog sometime next month about a new Ubercleric with attack powers, who knows.  For now, use this knowledge to get yourself past the initial mistakes of new players and hopefully it provided some useful info to you other players.&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3054251004066485410-2905119230308060133?l=unofficialtacticsstrategy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unofficialtacticsstrategy.blogspot.com/feeds/2905119230308060133/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3054251004066485410&amp;postID=2905119230308060133' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3054251004066485410/posts/default/2905119230308060133'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3054251004066485410/posts/default/2905119230308060133'/><link rel='alternate' type='text/html' href='http://unofficialtacticsstrategy.blogspot.com/2008/06/beginners-guide-to-tactics-100-live.html' title='Beginners Guide to Game with 10 TACTICS COMMANDMENTS!'/><author><name>Doctorrook</name><uri>http://www.blogger.com/profile/16278812687761883236</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZuoIHx0M0OA/SF6xAgwfIoI/AAAAAAAAAAM/P6qV9qHdBSU/s72-c/defaultarmy.JPG' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3054251004066485410.post-4486823129693512248</id><published>2008-06-22T10:10:00.000-07:00</published><updated>2008-06-22T20:41:40.158-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='100'/><category scheme='http://www.blogger.com/atom/ns#' term='Tactics'/><category scheme='http://www.blogger.com/atom/ns#' term='Welcome'/><category scheme='http://www.blogger.com/atom/ns#' term='Live'/><title type='text'>Welcome Message for Tactics 100 Live Players!</title><content type='html'>&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;Greetings Live Tacticians!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;I, &lt;span style="font-weight: bold;"&gt;Doctorrook&lt;/span&gt; (formerly played as 'Lynx' before we needed to use a Gamebrew ID) decided to make this strategy blog for Beginner, Advanced, and Expert players of &lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;TACTICS 100 LIVE&lt;/span&gt;&lt;/span&gt; currently hosted on &lt;a href="http://www.gamebrew.com/game/tactics-100-live/play"&gt;Gamebrew&lt;/a&gt;.  Right now there is a comment section and an &lt;a href="http://www.gamebrew.com/games/blogs/tactics100/index.php"&gt;Official Blog&lt;/a&gt; that has game updates, but no area to discuss actual Tactics, hence making this an Unofficial Guide.  I will probably be promoting this Blog wherever I can during gameplay or postings until there is an Official area for us to discuss strategies.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-size:130%;"&gt;A little about myself&lt;/span&gt;:&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Currently I have never ranked better then #30, but I'm also not much of a record protector, so sometimes I lose when having fun and trying new strategies or just up against a superior player.  There are people way above my skill level and I hope they join us as contributors on this site to make the game an even more enriching experience.  I have been playing the game since its early inceptions, back when the games hills were in the middle row of the map and no penalties for jumping on top.   The best games I have played are usually ones that I have lost, which is my reason for this Blog.  I want to help new players get up to speed on the game quicker, while also helping develop the more advanced players allowing a well versed experience pool.  Personally my favorite army is the 1 Ubermage/7 Archers (I used to hate clerics and knights), but ever since the upgrade to the knights I have learned to become extremely effective with the 1 Ubermage/5 Knight/2 Archer army.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-size:130%;"&gt;A little about the game&lt;/span&gt;:&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;This game can be extremely fun, but newcomers sometimes complain about the pacing, which is actually the best part for me.  Unlike Chess, you move all your pieces at one go, so strategy becomes very important.  At different times in the games history different types of armies have dominated (more discussion on this at a later time).  The key to the game is to find the one army that can help you win as much as possible, but the beauty of the game is that no matter how dominant your army is, there is a setup that can take you down.  A player can have a staggering record of 400 wins-50 losses, yet still lose to a player with 20 wins - 115 losses because the weaker players particular setup might lose regularly, but will be the dominant players only  weakness.  I hope we can bring to light various strategies in this Blog with the right participation.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-size:130%;"&gt;Now What?&lt;/span&gt;:&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;I think the best first step in starting this blog will be a way to help out all the New Players in the game on knowing the fundamentals of game so that the learning curve isn't tremendous and they get frustrated by being dominated and quit playing.  So stay tuned for my first guide to be posted shortly.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Game On...&lt;br /&gt;&lt;br /&gt;-Doctorrook&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3054251004066485410-4486823129693512248?l=unofficialtacticsstrategy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unofficialtacticsstrategy.blogspot.com/feeds/4486823129693512248/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3054251004066485410&amp;postID=4486823129693512248' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3054251004066485410/posts/default/4486823129693512248'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3054251004066485410/posts/default/4486823129693512248'/><link rel='alternate' type='text/html' href='http://unofficialtacticsstrategy.blogspot.com/2008/06/welcome-tactics-100-live-players.html' title='Welcome Message for Tactics 100 Live Players!'/><author><name>Doctorrook</name><uri>http://www.blogger.com/profile/16278812687761883236</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry></feed>
